top of page
Search
  • saucilesabursa

Fallout 4 Enhanced Camera Mod: Edit Your Camera Position in Real-Time



Sep 08, 2018 I know is kinda selfish asking for mods but it would be nice to have a first camera mod where you can see the body of your character like, for. This mod is popular and has been made for Oblivion, Fallout 3, Fallout NV and every Skyrim version so I can't understand why this mod hasn't been done for Fallout 4 yet.




Fallout 4 Enhanced Camera Mod



It works by replacing the first-person camera for a modified third-person camera, letting you see your legs and arms, as well as cast a shadow, instead of becoming a disembodied will with arms to shoot with.


Skyrim has been out for over 10 years now and ever since its release, it has restricted certain actions such as crafting, riding horses, and transformations from being experienced from the first-person camera perspective. Fortunately, a few members of the community have managed to create mods that fix that.


The mod makes a few more small but nice-to-have changes to this camera angle like getting rid of head bobbing and a moment that stops you from suddenly stopping while moving fast. These crisp controls and camera alterations might not change the game but can definitely be appreciated.


Like with most mods of its kind, the Immersive first-person View mod lets you stay in the first-person mode without unnecessarily needing to change the camera angle. You can ride horses, craft items, and transform into other forms with the same view.


This Mod changes the distance of the camera and target Weapon Zoom. The mod is compatible with any third person camera mod. There is no chance of bugs in this mod. You can improve the camera in the following two ways.


The Personish camera fixes the zoom of a third-person camera. So it makes you able to zoom like a first-person Camera to see Shadows.nThe Mod is built with Fallout 4 editor. The weapons in the third person view come with an optional overhead mode. The mod can be used with other 3rd person camera Mods.


The camera in a first-person-oriented game is pretty important for establishing a role-playing mindset. Where third-person games have an advantage, though, is being able to see one's character for roleplaying purposes.


The Enhanced Camera mod both adds a physical body to the first-person camera and a lot of customization options not present in the base game. It's great for immersion, though the feet do sometimes get tangled together if paired with a Sprint mod.


In Combat, the patch swiftly changes the viewpoint. The Immersive First Individual Patch is available for installation at the URL below. In addition, the Fallout 4 immersive camera improves, and the action improves.


By harmonizing the appearance and feel of the First person mod, the Fallout 4 upgraded lens Patch makes the viewable first person body possible. The enhanced first person view only needs the bare minimum of setup. It is a Hybrid Option that allows you to see a body in first person mode and Third Person Bodies simultaneously. It preserves the experience while moving from the third to the 1st person mod body at any moment.


The Customized Lens is a Fallout 4 immersive camera. Using the MCM Feature, you can change the angle in-game at any moment. The mod is used in conjunction with an unpaused Play Panel to search for updates in actual life. Power Helmet has its options in the Custom lens. There are three different hotkeys on the lens, each with a significant impact.


It introduces 32 new animated critical kills, plus new enhanced projectiles, new animated impacts, new textures for all laser and plasma weapons, new sounds, and pretty much anything you can think of that can improve the feel of these weapons.


To get the perfect screenshot, normally you have to use Skyrim console commands (opens in new tab). Better free camera instead lets you set hotkeys for free camera mode, toggling the HUD, clipping, pausing time or adjusting its speed, and everything else a dedicated screenshot hunter needs. Well, almost everything. Combine it with Puppeteer Master (opens in new tab) to pose NPCs, override their AI, and select animations.


Edit (2015-01-01):The original camera hack mods (v1 & v2) - by Roma_CZ - restored, but the patching tool changed to XVI32 Freeware Hex Editor 2.55.The auto-patching XVI32 scripts for v1 / v2 - written by Sawark; the detailed manual is in the download file for v1 & v2]


NOTE: the v1.1 is now regarded "obsolete". For the most recent version of my camera unlocking mod, look: Improved Camera Mod for NWN HotU 1.69 + Camera Height Control System (v1.3 + v1.1) and for the updated version of nwmain.exe file - you should look HERE (in my comment #3 on the project page)


Which version have you applied?There's already the Improved Camera Mod v1.2 + Camera Height Control System v1.0 available.The first (Camera Mod) practically eliminates major possible inconvenience, previously very often met in the unlocked First Person View in all camera modes, i.e. player not being able to point to any object when camera is rotated (and thus not being able to move smoothly and immediately in a direction he wants, which can be very frustrating sometimes) - because a part of PC's body is obscuring his Field of Vision.Version 1 of Roma_CZ mod was especially irritating in this field; v2 was only slightly better and only in Driving Mode (Top-Down still being unusable in FP View); my first modification (v1.1) eliminated this effect entirely in Top-Down Mode, but it still was occuring sometimes in Driving Mode - under some circumstances.The latter add-on (Camera Height Control) improves game experience, esp. in FP View - allowing you to quickly and easily set the CameraHeight parameter - while in game - on more natural levels than BioWare's defaults.


After I examined several different combinations of the settings more thoroughly, I found that too high value of the Fog Distance setting was the culprit here - since it also caused the camera to take much wider angles.


IMPORTANT INFO: The functions of this mod are distorted in CHASE CAMERA mode (you cannot scroll far away or look into the sky as the camera gets locked). So whatever you do stick to Top Down or Driving Camera Modes.


When your weapon is holstered, the camera will center on your character. When your weapon is not holstered, your crosshair will go to my custom settings for better combat and looting. This will also unlock how far your vanity camera can zoom out and how close it can zoom in.


Some of these values can be tweaked to your personal preference, but do so at your own risk. Changes in the wrong entry can throw off other settings, making for a bad experience. Also, power armor is close to the right shoulder when sneaking and zoomed in. The old pa offset entry from Fallout 4 is not working with this game. Let me know if you discover what the new entry is so I can update my file and description. For now, go 1st person when sneaking with power armor or raise the fOverShoulderMeleeCombatPosX and fOverShoulderCombatPosX by 5 or 10. Changing this will affect the non-pa camera position, as well.


Based on how jerky the third-person camera is in Skyrim, it's clear that it was meant to be played in the first-person view. Still, even that perspective can leave much to be desired in the wake of all the open-world games published since Skyrim's industry-shaking launch.


On paper, Skyrim Enhanced Camera doesn't read like much. A few tweaks to angle and camera "heft" is all well and good, but that earlier mod, why, it revamps the entire population! It's true. but give Skyrim Enhanced Camera a try and there's a good chance you'll agree that it's more than the sum of its parts. The camera is no longer this floaty invisible object loosely tracking the Dovahkiin's course like some kind of Lakitu reporter in Super Mario 64. At last, you'll feel like you're peering through your own character's eyes.


It has to do with the setting for clip distance. You will need to adjust this in the skyrim ini, but I do not remember what the setting is. Have you read all the read me info with the camera mod. I am sure that is where I read about this.


Also, your .ini settings bring another problem into play, while it fixes (I think) a problem with me looking to the left and right strangely, making my armor/hands clip off screen very strangely, I have a problem with my camera being place too far in front of my character, making me unable to think that it is humanely possible.


This mod adds an enhanced and bigger camera bob to the first person view to make your experiences more immersive. This Camera bobbing will be visible whenever your character is walking, running, or sneaking. 2ff7e9595c


0 views0 comments

Recent Posts

See All

Comments


bottom of page